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Open-World Games With The Best Side Quests Ranked

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After another bank robbery-gone-wrong, the gang was deserted to the Guarma island, prompting a sarcastic question from Arthur, "Is it anywhere near Australia or Tahiti?" If Guarma is located near Cuba, it means that it's 'only' 8.927 km far to Tahiti and 16,765 km to Australia. Pretty much 'on the way,'


This mission is possibly one of the oddest ones, as it has John meet a man who knows a lot about John's past. The Strange Man can first be met between Armadillo and MacFarlane's ranch, where he tasks John with helping in moral dilemmas. The first has John go to Thieve's Landing, where he can encourage or discourage an aff


When a game is built with the intention to explore, there’s no question about side missions coming into play. Breath of the Wild is also among the games with the most side quests to be found. In fact, the game encourages players to roam freely and do their own th


John Marston was born in 1873 from a Scottish immigrant and a prostitute mother, who died during his birth. John was only 8 when he witnessed his father die after a bar fight and subsequently spent some years in an orphanage before running a


Just before the exit, the woman asked for more gold, only for Dutch to strangle her to death. Red Dead 2 might be a masterpiece, but if Rockstar would emphasize more on this chapter, it surely will make the impact more harrow


Born in 1877, Abigail Roberts turned into a prostitute before joining the gang. Back in days, she grew up as an orphan, or according to Rockstar's official description, 'Scraping out a living in dive bars and brothels in the West.' Maybe that's why she felt connected to John, the most above all the rest of the memb

It’s not really an open-world game if it doesn’t have a whole lot to do in said open-world aside from the main storyline. Games falling under this category have become commonplace, with titles like The Witcher, Assassin’s Creed , Grand Theft Auto, and others pushing their popularity furt


The trick here is to hop from cover to cover and try not to stay out in the open for long. Players who leave themselves vulnerable will wind up getting overwhelmed by the sheer amount of enemies. It's probably a good idea to use a repeater or a couple of pistols if engaging the enemies up close. Players can also shoot from a distance with a rifle to pick off some a fair amount of enemies before coming in close to finish off the straggl


Much like other games on this list, Red Dead Redemption feels like a different entity when indulging in side missions. That’s because the strangers met out in the wilderness offer more depth in their challenges. There’s also the difference that can be felt in gameplay if playing as John Marston or his


Skyrim has proved time and time again to be Bethesda's darling child. Todd Howard even said that they only keep releasing new ports and versions of the game because fans keep buying it. The main quest is a bit anticlimactic, to be certain, but side quests are a different st


Once again players should keep in mind that gang hideouts don't always spawn at these exact locations but in the general area. If it doesn't appear in the exact spot, they should ride around for a few minutes to see if it pops up somewhere else. If not just move onto the next one on the l

Close to the MacFarlane Ranch in Stillwater Creek, John will encounter an old man who wants to pick flowers for his wife. The man, named Billy West, will ask John to bring back three Wild Feverfew, three Red Sage, and Three Desert Sage. The Wild Feverfew can be found around Hennigan's Stead, Red Sage can be found in Río Bravo and Desert Sage can be found around Gaptooth Ri


One of the biggest strengths of Red Dead Redemption 2's story is that there isn't really a sense of urgency to see Arthur's story to its end. Story missions typically revolve around a major heist or event that Dutch Van Der Linde's gang needs to prepare for, Varesa Builds and Arthur is given the freedom to just enjoy the countryside in the meantime. As a benefit, engaging in the game's many side quests doesn't feel out of character, allowing players to really enjoy what the world has to of


Javier escaped to the US sometime in the late 1890s after killing an influential figure in his hometown. Later, he met Dutch when he was trying to steal some chickens, and soon enough, he was offered a spot in the g

After finding all the pieces, the player must go to El Matadora and give the pieces to the treasure hunter. This will have the player follow the hunter into a cave, where they find a box. As it turns out, the box is empty and there is no treasure to be found. It's a shame, but the fact that the quest is pretty hilarious in its own right makes this lack of a reward slightly better. It's a classic Rockstar moment that shows that the developer won't shy away from taking the mickey out of everything and everyone possible, including the player themsel