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Cyberpunk 2077: All Fist Fight Locations How To Beat Them

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The most important part of the Gorilla Arms is that they do so much blunt damage (varies based on weapon rarity and perks). Plus, the attack speed is over two times faster than regular punches. Many players report needing to get off hundreds of regular punches to defeat some of these fighters so just imagine how handy these can be. After getting enough regular punches off, the Gorilla Arms charge up a strong attack that deals vastly more damage than an average strong att


If players are looking for a fair fight with even odds, then they shouldn't be living in Night City. The very first fight in the mission is stacked against V in a very obvious way using a very stupid technicality. So don't play by the rules. Players are loving the 2.0 patch and, thankfully, this exploit hasn't been fi


Players need to head to the Badlands, where they can encounter a Desert Film Set that is seemingly abandoned. Clearly, a firefight took place here, and the survivors abandoned the set while leaving behind this great


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If V is flat-footed, Cesar can be the hardest of the fight in the Beat the Brat series because of his signature attack that hits like a ton of bricks. He'll pump his fists to his side, dash two or three times, and then jump in the air to deliver a punch. Thankfully, it's pretty easy to spot and dodge after seeing it a few times and he's got no variety, so dodge this attack and then deliver a haymaker each time until it's d


Most people won't really get their hands on the Bandit, and it's easy to see why this is the case. Players who want to pursue a romance with Panam would try and help her out as much as possible, and aiding her in taking down Nash is one such task that most players would agree to without a second thou


The final loot chest during NCPD events usually contains a valuable item. If the item is not a noteworthy upgrade for the player, consider selling it or disassembling it for higher-quality crafting components. If gamers focus on using crafted items, acquiring a chunk of the perks in the Crafting tree will make weapons and clothing players create themselves better than most items they can loot or buy from vendors, rendering loot acquired from side hustles irrelevant for use and relegating them to crafting material or a revenue sou


Most players will find that the first side gig they ever get in Cyberpunk 2077 is the questline called "Beat the Brat." It's a major side gig and not just a one-and-done, involving a challenge for V to fight opponents of increasing difficulties throughout Night City. Coach Fred warns V that the enemies aren't pushovers and he is not lying. Without the right tactics, setup, and build, V is going to be in a world of p


The easiest way to "win" this fight is to lose. V makes more credits that way thanks to a bribe presented before starting the brawl. By winning outright, the reward is more street credit, but that's easier to e

Night City is a sprawling megacity in Northern California that caters to humanity's baser instincts and there's no shortage of things to keep the player busy. Criminal activity seems to be one of the major sources of employment along with other shall we say hedonistic activities. The developers were not subtle that the sex industry is booming in Night City and the love of money is the only love people chase. When V isn't doing missions the player is free to enjoy the services offered from the working class of Night City and take in the tourist sights. Crime is a huge problem and extra money and street cred can be earned by assisting the police by breaking up assaults and other crimes in process in the most lethal ways possible. The main story path of Cyberpunk 2077 is on the shorter size for a game of this scope and can be completed in the 20-30 hour range, but with all the available activities and side jobs, getting two or three times that amount of enjoyment in a single playthrough is possible. Plus the shorter main story lends itself well to replaying with a different character and experiencing the different ways the story can branch.

Playing cyberpunk 2 2077 can be described as mix of Fallout , Deus Ex and Grand Theft Auto and that's meant in the most complimentary way. The quest system separates the main quests from sidequests so the player has the choice of trying to speedrun the main story or put that on the backburner to explore the other activities offered by Night City. As previously stated, people who just want to complete the main story can do so quickly, but like exploring any major city, rushing through isn't the recommended way to enjoy it. The player is free to explore Night City at whatever pace they want, taking on jobs, finding vigilante work or just enjoying the attractions Night City has to offer. Night City is a huge place to explore but thankfully the developers were generous with the location of fast travel points, but if one of those isn't convenient V can always take out one of the many purchasable vehicles or "borrow" one from a random driver. The story and side quests are progressed through standard dialogue trees along with phone calls and text messages, which is a feature that also helps bring Night City to life. One of the more interesting features is the detective modes when viewing a Brain Dance to help solve a crime. Watching video is a common practice in investigating a mystery, but thanks to V's cybernetic enhancements the videos can be inspected by isolating the visual, audio or thermal layers to undercover clues that wouldn't be available in standard viewing.