Jump to content

Review: Cyberpunk 2077

From Anime Auto Chess Wiki
Revision as of 16:54, 19 November 2025 by JamisonSifford (talk | contribs)


Players have a lot of freedom in how they choose to develop V's abilities. As V advances through Night City players will gain experience points to increase their overall level and street cred, which as street cred increases more jobs will open to V as their exploits have caught the attention of bigger names in the underground enterprises of Night City. V has five basic attributes: Body, Reflexes, Intelligence, Technical Abilities and Cool. Each of these have their own subsets of different subskills with branching skill trees. It's almost overwhelming how many different abilities the player can spend their perk points, such as in areas of Street Brawling, Crafting, Assault or Hacking to name a small sample of what's available, but a lot of perks mostly offer incremental bonuses to such things so there's low risk of building the character a "wrong" way, but strategic examination of the available options can be used to create an optimal character based on a chosen playstyle. Wanting to make the character a master hacker, invisible ninja or in-your-face brawler and many other types of characters can be created through effective planning. In addition to building up V this way, there are also Ripperdocs all over Night City that for a price will gladly add and switch out various cybernetic enhancements.

Achievement: Temperance – Let Johnny Silverhand keep your body.
In order to obtain the Temperance ending, players must decide to get help from Panam, Rogue, or themselves with the (Don’t Fear) the Reaper ending to infiltrate Arasaka. Once inside the main mission, players need to reach Mikoshi, where they are faced with a pivotal choice. In order to unlock the Temperance ending, players must select the option to Cross the bridge and enter Cyberspace forever. This ending will see V become one with Alt Cunningham, while Johnny Silverhand gets a second chance at life in V’s body .

Whether or not it succeeds in this goal depends on which platform one experiences Cyberpunk 2077. This review is based on the PC and Stadia versions of Cyberpunk 2077. Normally when dealing with triple A titles that span multiple platforms the differences in quality between the formats is more or less inconsequential, but this is not the case with Cyberpunk 2077. Features such as story, game mechanics and the general gameplay will naturally be the same across all platforms, but any evaluation of technical performance and overall score in this review is only applicable to the PC and Stadia version.

Not only that but out of all the Quadra Type-66 cars in the game, of which even more were added cyberpunk2077hub.com said in a blog post the Phantom Liberty DLC, the Cthulhu is the one that looks the most like a muscle car straight out of a Fast and the Furious movie. Just keep in mind that the car isn't known for its fantastic handling and it only has one passenger seat, so there are some pros and cons to consi

Night City is a violent place but V has many different ways to handle situations that get out of hand. V can equip up to three weapons at once for quick changing in combat. The melee arsenal includes basic items like wrenches and baseball bat along with nice things such as stun batons or katanas. The firearm variety is no less impress with revolvers, shotguns, machine guns, sniper rifles and submachine guns to name a few. Combat is fast paced and feels satisfying whether using a gamepad or mouse and keyboard, and this is a game that isn't afraid to depict gratuitous violence. Dismemberment and decapitation are common occurrences and on more than one occasion an enemy continued fighting after they were disarmed. Literally disarmed, as in they were shot in the elbow and their arms flew off. There are less confrontational approaches too. Sneaking up on an enemy to stealth kill them is always an option. Hacking has a lot of applications for combat. In addition to disabling security cameras to help sneak undetected, hacking can set booby traps, make machinery malfunction to distract guards and in some cases cause attack drones and droids to self destruct. While death doesn't seem to be frowned upon in Night City, there are several non-lethal alternatives to taking out enemies. Whatever approach V chooses to do combat happens regularly and because of the tight and responsive controls, the fighting is enjoyable.


The Quadra Type-66 sports car in Cyberpunk 2077, or more specifically the custom variant of this car known as the 'Cthulhu', tops out at 185 mph, making it one of the fastest cars in the game. If V makes the 'right' choices it can be acquired for free, but even if players missed the opportunity to acquire it through these free (albeit a bit morally grey) means, there's a method of purchasing it later on as w


Thankfully, some of the fastest and most useful vehicles in the game tend to have some pretty easy methods of getting them for free, and the Quadra Type-66 'Cthulhu' is one of them. There are quite a few different Quadra Manufacturer Vehicles for V to find, drive, or obtain in the base game and the Phantom Liberty DLC. To see what other variants there are besides the 'Cthulhu', here is a list of all Quadra C